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”Hello Amanda!
Your friendly neighborhood programmer peeking in. First off: I want to say, great post. You explained very well why you think that your game turned out great and since I also played your game I would have to agree with you, it was great! I can see why you say that you had great management in your game so that you could focus more on polishing, it made your game very stable and reliable which a notable achievement as a first project.
I do also agree with you that working on a project that motivates you makes a big difference in the end result of the project and it can also be somewhat hard sometimes. But sticking with your project, especially since it’s a school project and you can’t really switch groups when things aren’t working out is probably the best attitude to have. It might even result in feeling increased motivation over time.
I am glad to hear that you had such an efficient workflow and that you are proud of it. I think you really should be proud of the game, it was one of my favorites as well. I do however think that asking yourself “would a professional do this?” before making decisions or speaking up might be very harmful practice. I think that there is a probability that you might never feel like a professional, I sincerely doubt that I will anyway, and I think it’s quite common to feel like you haven’t really reached that goal yet because no one is ever done with improving or changing.
At least, in my opinion, I think that you should always try to surround yourself with people that you can say anything around without having to worry about if they perceive you as being worth being there. Any unspoken thought is a wasted one in group-work, even the stupid ones. They might not be as stupid as you think.
However, I might have completely misunderstood what you meant by that statement and I’m sorry if I made the comment weird.
In conclusion: great game, and good job! Looking forward to seeing what you can make in the future!
//Fredrik Henriksen Lövlie
(frhe6405)”
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